About

ES Fashion Design Studio is a Canadian-owned full-service apparel product development studio and apparel manufacturer based in Downtown Vancouver, Canada. We specialize in technical apparel product development, helping fashion startups, independent designers, and established brands transform concepts into high-quality, production-ready garments.

With over two decades of industry experience, we provide expert apparel development services, including technical design, tech pack development, pattern making, sample development, grading, sourcing, and low-risk minimum order quantity (MOQ) manufacturing. 

Our expertise spans streetwear, outerwear, activewear, swimwear, performance apparel, leather garments, uniforms, luxury fashion, film and television costumes, and custom apparel product development and production across a wide range of industries.

Our Services Include:

At ES Fashion Design Studio, we bridge the gap between creativity and manufacturing through advanced apparel engineering, precision craftsmanship, and collaborative product development. Our studio is built to support emerging and growing brands with efficient development processes, strong technical execution, and exceptional attention to fit, functionality, construction, and quality.

From initial concept and prototyping to final production, we work closely with every client to deliver innovative apparel solutions tailored to their vision and business goals. Whether you are launching your first collection, developing a technical garment, or producing apparel for fashion, entertainment, or commercial use, ES Fashion Design Studio is committed to bringing your ideas to life with professionalism, innovation, and industry-leading expertise.

View All Our Services
  • EDMOND | Founder & Technical Designer

    Edmond is a Vancouver-based Fashion & Costume Technical Designer and founder of ES Fashion Design Studio Inc., with over two decades of experience in apparel design, technical development, and costume fabrication. His work spans the Film and Television industry, superhero costume development, and specialized fashion projects, including premium leather and technical outerwear.

    Drawing on his background as a former Aircraft Structures Technician, Edmond brings an aerospace structural technology perspective to apparel development, integrating engineering principles, precision fabrication, and creative problem-solving. His multidisciplinary approach bridges fashion, engineering, and manufacturing to create functional, purpose-driven products defined by technical precision and innovation.

  • Caroline | Product Development and Manufacturing Assistant 

    Caroline has over two decades of sewing experience, with more than 10 years of professional work experience in the film and fashion industry. She has built and created costumes and garments in a variety of styles and genres: historical, fantasy, sci-fi, superhero, bridal, corsetry, dancewear, uniforms, everyday contemporary, and more. Her work is meticulous, precise, and detail oriented. Utilizing her vast knowledge base from such a versatile background, she strives to balance elegant design with efficiency in manufacturing. She is also passionate about sharing her knowledge and enthusiasm for sewing with others, with several years of experience teaching in the Metro Vancouver area.

  • JUSTIN | 3D Costume Designer & Fabricator

    With over two decades of design experience, I transform creative ideas into cohesive, timeless visual concepts. My expertise spans brand identity, print, signage, 3D modelling, and custom fabrication, with a strong focus on craftsmanship, functionality, and detail.

    I specialize in bringing ideas to life through costume, props, and physical design, combining creative vision with technical expertise. Backed by hands-on fabrication, project management, and sourcing experience, I bring concepts seamlessly from imagination to execution.

  • MIKA | 3D Apparel Designer

    Mika is a skilled 3D Apparel Designer with expertise in 3D creation and Digital Transformation (DX). She began her career at Sanyo Shokai Ltd. in 2020, where she led various 3D initiatives. In 2022, she joined FMB Co., Ltd., introducing 3D CG services for the apparel industry and directing projects utilizing 3D CG content. Mika also taught 3D CG software at TFL Co., Ltd. and worked as an independent contractor for CLO Virtual Fashion, focusing on translation tasks.

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